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Command and conquer generals zero hour ai maps
Command and conquer generals zero hour ai maps







I already did that but it never offered smooth gameplay like v1.0. As I said, the main cause of the problem is the "game.dat" file. I already did "setting permissions of Replays folder" method but it never offered smooth gameplay like v1.0. If you don't have any disc drive to use retail discs, you can download c&c generals deluxe edition images from and use "daemon tools" or something for mounting images. (Do not install any patches after installing Zero Hour) The v1.0 version is Zero Hour installed from retail discs. Please play against 7 hard ai in twilight flame map on Zero Hour v1.0 then you will understand what I mean (or consider the gameplay against 7 hard ai on the twilight flame map in vanilla generals v1.08). (programming skills are required for this) Then, version 1.04 of game.dat file should be fixed. Someones should compare the 1.0 and 1.04 versions of the game.dat file and identify the differences. As far as I know, the programming language of.

command and conquer generals zero hour ai maps

In short, although EA fixed a few bugs in Zero Hour with the patches, also these patches greatly damaged the game in terms of game performance and path finding.īy comparing the "game.dat version 1.0" file with the "game.dat version 1.04" files, this error causing memory leak can be detected. The reason for these errors is the game.dat file. There is also a massive memory leak bug in v1.01, v1.02, v1.03 and v1.04.

command and conquer generals zero hour ai maps

But path finding bug exits in v1.01, v1.02, v1.03 and v1.04 The units follow the path as they should. The CPU doesn't gather vehicles at the edges of the cliffs. For example, cliffs on maps don't matter in v1.0. (As in base game Generals v1.08)Īlso, path finding is way better on v1.0.

command and conquer generals zero hour ai maps

Even in the Twilight flame map, you can play against 7 hard ai without any lag. Zero hour v1.0 doesn't have any lag issue. I would like to write something about the lag problem in Zero Hour that has caused many people to stop playing. I am a C&C Generals Zero Hour player since 2007 and a forum member since 2014.









Command and conquer generals zero hour ai maps